* Add performance and stylus debugging logs

* Refactor and decouple UI models from `MainViewModel`

* Refactor library state management and projection logic

* Implement desktop shell using Compose Multiplatform

* Implement desktop shell using Compose Multiplatform

* Implement desktop shell using Compose Multiplatform

* Introduce ReaderEngine and enhance EPUB reader features in windows app

* Move core paginated reader logic to a Kotlin Multiplatform `shared` module and introduce experimental desktop support.

* Implement PDF rendering and text extraction for desktop using Pdfium

* Add `NonReaderScreens.kt` and UI dependencies

* Refactor and centralize library state management and models to improve cross-platform consistency

* Implement JSON persistence for desktop library and enhance library management features including shelf CRUD, tagging, and metadata editing

* Implement PDF annotation system and enhanced zoom controls for the desktop viewer

* Implement WebView-based EPUB rendering for desktop using CEF and embedded resources

* Optimize UI state projection, navigation state handling, and main screen pager performance

* Implement Bring Your Own Key (BYOK) support for AI features in OSS version

* Support Gemini-based Cloud TTS with BYOK support for OSS builds

* Refactor table cell image sizing in `PaginatedReader` and improve `MobiParser` native library loading and error handling.

* crash fixes

* Enhance navigation stability with lifecycle-aware safety checks and update `navigation-compose` to 2.9.6

* Implement dynamic bottom padding for the page info bar to account for device rounded corners

* Implement bidirectional jump history navigation and replace the jump-back pill with a dedicated `PdfJumpHistoryBar`

* Optimize PDF tiling performance and refine pan-and-fling gesture handling

* Implement customizable toolbars with drag-and-drop reordering and placement for PDF and EPUB readers

* Updated UI for customize toolbar

* Refine drag-and-drop reordering and section assignment for PDF and EPUB reader controls

* restructure PDF viewer UI component hierarchy to fix verifier crash

* Implement separate text dimming factors for light and dark themes

* Synchronize Pdfium access and improve resource lifecycle safety across Kotlin and native layers

* Enhance image alignment in paginated and EPUB readers through anchor detection and style-based positioning

* Centralize file type resolution logic and implement HTML sanitization during import

* Introduce vertical margin customization and configurable progress bar positioning

* texture support in epub reader

* Enhance TTS session management, progress tracking, and diagnostic logging

* Optimize library state projection and folder synchronization performance by refactoring collection lookups and refining metadata extraction logic.

* Refine TTS page mapping for PDF and overhaul TTS control UI

* Implement natural session completion logic in `TtsPlaybackManager` for cloud tts

* Replace Snackbar with `CustomTopBanner` for notifications in `PdfViewerScreen`

* Refine TTS playback continuity across PDF pages and improve state management for session transitions

* Implement global texture transparency and enhance textured theme support across PDF and EPUB readers.

* Update reader themes and improve texture rendering in page animations, EPUB UI, and immersive mode

* Add Support Project screen

* Optimize library performance via projection caching, batch database updates, and scoped folder synchronization.

* Enhance folder synchronization with fallback query mechanisms and refactor annotation sidecar importing logic

* Bump version to 1.0.47 (51)
This commit is contained in:
Aryan 2026-05-04 21:55:38 +05:30 committed by GitHub
parent f42de6b462
commit d7a9cae9e1
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126 changed files with 15287 additions and 3154 deletions

View file

@ -20,6 +20,7 @@
package com.aryan.reader.epubreader
import timber.log.Timber
import android.graphics.Color
import android.view.KeyEvent
import android.view.View
import android.view.Window
@ -51,14 +52,20 @@ fun EpubReaderSystemUiController(
return@DisposableEffect onDispose {}
}
val insetsController = WindowCompat.getInsetsController(window, view)
val originalStatusBarColor = window.statusBarColor
val originalNavigationBarColor = window.navigationBarColor
Timber.d("Applying immersive mode.")
WindowCompat.setDecorFitsSystemWindows(window, false)
window.statusBarColor = Color.TRANSPARENT
window.navigationBarColor = Color.TRANSPARENT
insetsController.systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
onDispose {
Timber.d("Restoring system UI.")
WindowCompat.setDecorFitsSystemWindows(window, true)
window.statusBarColor = originalStatusBarColor
window.navigationBarColor = originalNavigationBarColor
insetsController.show(WindowInsetsCompat.Type.navigationBars() or WindowInsetsCompat.Type.statusBars())
insetsController.isAppearanceLightStatusBars = initialIsAppearanceLightStatusBars
insetsController.systemBarsBehavior = initialSystemBarsBehavior
@ -142,4 +149,4 @@ fun Modifier.volumeScrollHandler(
}
}
true
}
}