* Add performance and stylus debugging logs
* Refactor and decouple UI models from `MainViewModel`
* Refactor library state management and projection logic
* Implement desktop shell using Compose Multiplatform
* Implement desktop shell using Compose Multiplatform
* Implement desktop shell using Compose Multiplatform
* Introduce ReaderEngine and enhance EPUB reader features in windows app
* Move core paginated reader logic to a Kotlin Multiplatform `shared` module and introduce experimental desktop support.
* Implement PDF rendering and text extraction for desktop using Pdfium
* Add `NonReaderScreens.kt` and UI dependencies
* Refactor and centralize library state management and models to improve cross-platform consistency
* Implement JSON persistence for desktop library and enhance library management features including shelf CRUD, tagging, and metadata editing
* Implement PDF annotation system and enhanced zoom controls for the desktop viewer
* Implement WebView-based EPUB rendering for desktop using CEF and embedded resources
* Optimize UI state projection, navigation state handling, and main screen pager performance
* Implement Bring Your Own Key (BYOK) support for AI features in OSS version
* Support Gemini-based Cloud TTS with BYOK support for OSS builds
* Refactor table cell image sizing in `PaginatedReader` and improve `MobiParser` native library loading and error handling.
* crash fixes
* Enhance navigation stability with lifecycle-aware safety checks and update `navigation-compose` to 2.9.6
* Implement dynamic bottom padding for the page info bar to account for device rounded corners
* Implement bidirectional jump history navigation and replace the jump-back pill with a dedicated `PdfJumpHistoryBar`
* Optimize PDF tiling performance and refine pan-and-fling gesture handling
* Implement customizable toolbars with drag-and-drop reordering and placement for PDF and EPUB readers
* Updated UI for customize toolbar
* Refine drag-and-drop reordering and section assignment for PDF and EPUB reader controls
* restructure PDF viewer UI component hierarchy to fix verifier crash
* Implement separate text dimming factors for light and dark themes
* Synchronize Pdfium access and improve resource lifecycle safety across Kotlin and native layers
* Enhance image alignment in paginated and EPUB readers through anchor detection and style-based positioning
* Centralize file type resolution logic and implement HTML sanitization during import
* Introduce vertical margin customization and configurable progress bar positioning
* texture support in epub reader
* Enhance TTS session management, progress tracking, and diagnostic logging
* Optimize library state projection and folder synchronization performance by refactoring collection lookups and refining metadata extraction logic.
* Refine TTS page mapping for PDF and overhaul TTS control UI
* Implement natural session completion logic in `TtsPlaybackManager` for cloud tts
* Replace Snackbar with `CustomTopBanner` for notifications in `PdfViewerScreen`
* Refine TTS playback continuity across PDF pages and improve state management for session transitions
* Implement global texture transparency and enhance textured theme support across PDF and EPUB readers.
* Update reader themes and improve texture rendering in page animations, EPUB UI, and immersive mode
* Add Support Project screen
* Optimize library performance via projection caching, batch database updates, and scoped folder synchronization.
* Enhance folder synchronization with fallback query mechanisms and refactor annotation sidecar importing logic
* Bump version to 1.0.47 (51)
Key changes:
* The `pdfiumandroid` directory, which contained the local library source, has been completely removed.
* The `settings.gradle.kts` file is updated to remove the `:pdfiumandroid` and `:pdfiumandroid:arrow` includes.
* The main `app/build.gradle.kts` is modified to depend on the published `io.legere:pdfiumandroid:1.0.35` artifact from a remote repository instead of the local project module.
* Code in `PdfPageComposable.kt` that depended on `PdfPageObjectType` and logic for handling image objects in dark mode has been removed, simplifying the rendering process.